The Game will start on Friday with you being able
to issue orders about
a)Guarding the planet
b)Moving to another one (stating destination)
c)Exploreing the space around your planet
and
d)Seeking an audience with Grand Admiral Tarkin
the Third and/or Emperor Thrawn
(or if Rebel Admiral Ackbar)
EXAMPLE E-MAIL:
1)
Name: Captain XXX [IMPERIAL]
Ship: Majistrate SD
Location: Wayland
GUARDING
2)
Name: Captain XXX [IMPERIAL]
Ship: Majistrate SD
Location: Wayland
HYPERSPACING to Turak
1 WEEK til destination
3)
Name: Captain XXX [IMPERIAL]
Ship: Majistrate SD
Location: Wayland
EXPLORING LOCAL SPACE
4.)
Name: Captain XXX [IMPERIAL]
Ship: Majistrate SD
Location: Wayland
RECON of planet
Junction
***
Some more rules:
Hyperspaceing between sectors will take one WEEK
per sector you per sector border you pass through. Travel to planets in
same sector is just one DAY
Could I remind that today is Friday and that
you are to mail me and/or the group
a) Your current RP balance (This week it is 1500RP)
b) Your current fleet of ships (At the moment
just your original ship)
c) If you want to build a ship (state which
one) or if you want to 'bank' or Rps
NB
You can build two correlian Corvettes in a day
and still have 300RPs left over or a Nebulan-B frigate in a day and have
no RPs left over.
(To get build time (in days) divide the cost
by 1500)
You have to be at a dockyard to build a ship
Remember hyperspacing between borders takes 1
week (PLANET to PLANET in different sectors) If both planets sre in the
same sector it only takes 1 day
RECON INFO you can ofcourse send fighters in
for a proper RECON but an intelligence service is available for the IMPERIALS
and the New Republic where if you info about a planet (stating planet name,
sector and planet letter [a for example])
It will they you how many ships are normally
stationed there and of what class (e.g MCC-91s) but you may be lucky and
there may less ships there or of a weaker class but you may also be unlucky
and find that there are more ships there and of a stronger class.
ALSO if you could tell me when you can next send
orders to me. (ie when your ship has reached your destination) and your
'bank balance' of RP points to me.
If could also 'advertise' this RPG as I feel
that I can handle more members.
[I don't think that I have done a good job in
advertising it]
HERE A LIST OF RANKS:
NEW REPUBLIC and IMPERIAL
Captain [Your current rank]
Deputy Sector Captain
[After you are in control of a number of planets
in the same sector]
Sector Captain
[Control of a majority of the planets in one
sector]
Senior Sector Captain
[Being a sector captain and in control of many
other palnets or after numerous battles]
IMPERIAL
ADMIRAL
[After many victorous battles and showing bravery]
GRAND ADMIRAL
[As with ADMIRAL and showing good use of resources]
NEW REPUBLIC members can rise through the
ranks quickly by defending Neutral planets from the IMPERIALS
*You of course can not just jump the ranks
e.g to become a Senior Sector Captain you must
first of all be a Sector Captain
TO THE IMPERIALS
It will be very difficult to get promoted to
ADMIRAL and even more difficult to become a GRAND ADMIRAL
Below is a copy of the rules that I have sent
to a possible new member, if I have missed anything out or if any of it
contracts any previous rules that I have told you please tell me.
PS
PLEASE rember tell you what ships you have in
your fleet and if you are leaving any behind to guard the planets
START OF COPY:
Resource Points (RPs):
You get RPs every week (on
a Friday) from the planets that you control.
e.g Your starting planet is
worth 1500RPs and so in your first week you would
have 1500RP.
You must e-mail me on Friday telling me your new RP balance, old
RP balance
and how much was added on.
PLANETS:
You can get planets in two
ways.
a) Capture them from the enemy*
b) Get ones assigned to you
after an amount of successful victories.
* You first of all have to destroy the ship guarding the planet and bomb-bard and possibly even have to send down troops to the planet
TRAVELING:
Traveling between sectors takes 1 week per border
you cross (you can not cross borders diagonally)
Travelling to a planet in the same sector takes
only a day
BATTLES:
You first of all tell me if you want to disable the ship or destroy and I will roll die to see how successful your hits are.
BUILDING:
If you want to build a capital ship you
must first of all have enough RPs to build the ship
(see extra ship specs) and then be at a Dockyard.
You can leave the Dockyard whilst construction is in process. To get the
build time of the ship (in days) you divide the cost by 1500RP and round
up if necessary.
REPORTS:
You can get intelligence reports about the planets (may be out of date) telling you how many ships and of what type are USUALLY there (there may be more or less) and an estimation of RP value.
BASIC ORDER LAYOUT:
Please send in the a format similar to that of
below
EXAMPLE E-MAIL:
1)
Name: Captain XXX [IMPERIAL]
Ship(s): Majistrate SD
Location: Wayland
GUARDING
2)
Name: Captain XXX [IMPERIAL]
Ship(s): Majistrate SD
Location: Wayland
HYPERSPACING to Turak
1 WEEK til destination
3)
Name: Captain XXX [IMPERIAL]
Ship(s): Majistrate SD
Location: Wayland
EXPLORING LOCAL SPACE
4.)
Name: Captain XXX [IMPERIAL]
Ship(s): Majistrate SD
Location: Wayland
RECON of planet
Junction
END OF COPY
If you disable and capture a ship it will be taken from you by your side and you will be given anything form half upto all of the of the RP value of the ship.